
Edit: It’s been brought to my attention that the animated viewport switching is actually in the 2.49 release. You can find it under User Preferences > View and Controls > “Smooth View”. I guess I never really noticed this until the 2.5 UI enabled it by default. I’ve been using Blender for the past 6 years and I still learn something new every day.
Something I didn’t notice right away until I started doing some modeling in 2.5 is the animated viewport switching. When switching in a 3D View in both Orthographic and Perspective, using the Number Pad 0, 1, 3, and 7 keys, the viewport is actually animated. It doesn’t matter what view angle you’re at either. The animation effect will move from any User view angle, even from a Camera view. This will be very helpful, especially for beginners, to understand where you are in relation to your scene and/or model. It’s great to see a lot of work is being done like this to help the user learn and understand 3D space and the application itself.
|
oogsnoepje |
Yeah, it’s a great feature, I like it as well
It’s not just handy for beginners, after all those years I’m still confused when there’s no view camera animation!
Anyway, it’s not a 2.5-feature, it was already available in Blender 2.4x. Try to set “Smooth View” to 1000 (ms) under the “View & Controls” section of the preferences
Vainqueur |
That´s been in Blender for a few versions already. Nothing new for 2.5…
Nathan Letwory |
Hi,
this feature has existed already for some versions in the 2.4x series too. In the user prefs View & Controls section set Smooth View to something larger than 0. IIRC these are milliseconds.
gustapo |
It’s actually not a new feature, it have been in blender for ages. (Preferences -> and set ‘smooth view’ to value bigger than zero)
BrianH |
Woops, I guess I never noticed that before. Good to see my readers keeping me on track.
I’ll edit the article later tonight.
timgrindall |
Wow, that’s pretty cool. Even if its been there for ages, it sure was nice to find out about it on this blog post.
idiot |
ummm, isn’t the gui changing all the time?