<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Text in the Game Engine.</title>
	<atom:link href="http://www.bchynds.com/2008/11/12/text-in-the-game-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bchynds.com/2008/11/12/text-in-the-game-engine/</link>
	<description>exploring the world of 3d computer animation through open source technology, and Mac OS X software development</description>
	<lastBuildDate>Mon, 06 Sep 2010 05:40:12 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: BrianH</title>
		<link>http://www.bchynds.com/2008/11/12/text-in-the-game-engine/comment-page-1/#comment-4362</link>
		<dc:creator>BrianH</dc:creator>
		<pubDate>Sun, 04 Apr 2010 01:47:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.bchynds.com/?p=103#comment-4362</guid>
		<description>I enjoy keeping a clean ad-free reading experience for my readers, however I do accept PayPal donations. Your donations are greatly appreciated. </description>
		<content:encoded><![CDATA[<p>I enjoy keeping a clean ad-free reading experience for my readers, however I do accept PayPal donations. Your donations are greatly appreciated.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: game engine</title>
		<link>http://www.bchynds.com/2008/11/12/text-in-the-game-engine/comment-page-1/#comment-3853</link>
		<dc:creator>game engine</dc:creator>
		<pubDate>Mon, 15 Mar 2010 13:51:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.bchynds.com/?p=103#comment-3853</guid>
		<description>You should put a couple of more ads on your site as you could in all likelihood make a good deal of money. This is great writing.</description>
		<content:encoded><![CDATA[<p>You should put a couple of more ads on your site as you could in all likelihood make a good deal of money. This is great writing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.bchynds.com/2008/11/12/text-in-the-game-engine/comment-page-1/#comment-1440</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 16 Sep 2009 16:50:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.bchynds.com/?p=103#comment-1440</guid>
		<description>And why so little became such interesting blogs, thank you!</description>
		<content:encoded><![CDATA[<p>And why so little became such interesting blogs, thank you!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BrianH</title>
		<link>http://www.bchynds.com/2008/11/12/text-in-the-game-engine/comment-page-1/#comment-870</link>
		<dc:creator>BrianH</dc:creator>
		<pubDate>Sun, 21 Jun 2009 13:39:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.bchynds.com/?p=103#comment-870</guid>
		<description>@ blenladen:

Actually, I do mention that you need to assign a UV Texture through the Edit buttons - Quote: &quot;Simply put, add a plane to your scene and then add a new UV Texture map to the object through the Editing buttons.&quot;

But you are right about the property needing to be named &quot;Text&quot;.  I&#039;ll add that into the article.</description>
		<content:encoded><![CDATA[<p>@ blenladen:</p>
<p>Actually, I do mention that you need to assign a UV Texture through the Edit buttons &#8211; Quote: &#8220;Simply put, add a plane to your scene and then add a new UV Texture map to the object through the Editing buttons.&#8221;</p>
<p>But you are right about the property needing to be named &#8220;Text&#8221;.  I&#8217;ll add that into the article.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: blenladen</title>
		<link>http://www.bchynds.com/2008/11/12/text-in-the-game-engine/comment-page-1/#comment-868</link>
		<dc:creator>blenladen</dc:creator>
		<pubDate>Sun, 21 Jun 2009 13:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.bchynds.com/?p=103#comment-868</guid>
		<description>This and other tutorials fail to mention 2 vital points in the process:
1. You need to add a UV Texture by pressing the New button (inside of the Edit panel--&gt;Mesh tab).... 
2. The name of the property *must be*  &quot;Text&quot;....  

Several other tutorials don&#039;t mention this...what a shame I just spent 2 whole days because of that.</description>
		<content:encoded><![CDATA[<p>This and other tutorials fail to mention 2 vital points in the process:<br />
1. You need to add a UV Texture by pressing the New button (inside of the Edit panel&#8211;&gt;Mesh tab)&#8230;.<br />
2. The name of the property *must be*  &#8220;Text&#8221;&#8230;.  </p>
<p>Several other tutorials don&#8217;t mention this&#8230;what a shame I just spent 2 whole days because of that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BrianH</title>
		<link>http://www.bchynds.com/2008/11/12/text-in-the-game-engine/comment-page-1/#comment-553</link>
		<dc:creator>BrianH</dc:creator>
		<pubDate>Tue, 17 Feb 2009 16:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.bchynds.com/?p=103#comment-553</guid>
		<description>It sounds like you need to enable &quot;Tex&quot; under the Texture Face settings.</description>
		<content:encoded><![CDATA[<p>It sounds like you need to enable &#8220;Tex&#8221; under the Texture Face settings.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nodoy1</title>
		<link>http://www.bchynds.com/2008/11/12/text-in-the-game-engine/comment-page-1/#comment-552</link>
		<dc:creator>nodoy1</dc:creator>
		<pubDate>Tue, 17 Feb 2009 14:57:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.bchynds.com/?p=103#comment-552</guid>
		<description>Hi, 
I am trying to follow this tutorial and I have a problem with the letters that I put in the string property Text. The only thing that appears in Blender is the @ for every letter and without spaces. Could you help me to solve this problem, please ?</description>
		<content:encoded><![CDATA[<p>Hi,<br />
I am trying to follow this tutorial and I have a problem with the letters that I put in the string property Text. The only thing that appears in Blender is the @ for every letter and without spaces. Could you help me to solve this problem, please ?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
